Archive for the ‘Otomedius Excellent’ Tag

Otomedius Excellent – Xbox 360   Leave a comment

I love spaceship shooters, and I love Japanese weirdness.  Otomedius Excellent is a shoot-em-up released exclusively for the Xbox 360 by Konami in 2011.  As far as Japanese weirdness goes, the opening video is an untranslated J-Pop song, the characters are all buxom girls, and the special edition version of the game comes with a pillow case.  Still though, there has to be a good game underneath it all, and I’m afraid that Otomedius Excellent could have been much better.

Since I opted for the $10 bargain bin version of the game, the pillowcase was not included.

Since I opted for the $10 bargain bin version of the game, the pillowcase was not included.

This is a horizontally side scrolling spaceship shooter where you control one of the buxom girls on a quest to um… defeat the enemy I suppose.  The manual gives a vague description of the story, and even the story mode in the game didn’t give much of a story as it was mostly just trash talking between you, and the boss characters.  The game play is not nearly as crazy as something like Deathsmiles, or GigaWing, but there is still plenty to shoot at.  The main problem I have with the game is how pathetically weak all of the weapons are.  You start off with a ship capable of only having two shots at a time on screen, which is the same fire power as the Galaga ship from 1981.  Naturally you can pick up powerups, but you need to pick up a lot of them to have a chance at most enemies.  One thing that is neat is that you can choose which weapon powers you want before you start the game.  The bad thing about this is that you don’t have access to all of the weapons when you first start the game.  Like an RPG, your character gains experience points each time you play.  If you keep playing over and over, you will eventually get access to stronger weapons.  Some people may like this RPG aspect of the game, but I hate it.  I think that shoot-em-ups should be based on skill rather than powering up your character.  The same goes for online first person shooters like Call of Duty.  At least in games like Gran Turismo, your little Ford Fiesta races against similarly slow cars.  In Otomedius Excellent your starting ship needs a billion shots to take out stronger enemies.  The bosses can be especially frustrating, and you won’t even get the satisfaction of defeating them if you take too long, as they will leave the screen if you don’t defeat them within a certain time.  The bosses are all a bit too similar to each other as well.  I played this game enough to get my character more powered up, and the game became a bit more fun, but my success had to do with better weapons rather than my skill improving.

The graphics look pretty good, but there were a couple of levels where the enemy shots got lost in the backgrounds.  The soundtrack has a few catchy tunes, and overall it doesn’t offend.  There is a lot of chatter going on when you are playing the game, and it’s all in Japanese, and it helps to add to the mayhem.  There is a three player co-op mode which probably makes the game more fun, but I wasn’t able to try it out.  If you like shoot-em-ups, and if you like to play a game over and over to power up your characters, then you will love this game.  For me though, I like to play these arcade type games to see how well *I* can do, and not have to rely on levelling up my characters.  This is the only thing that brings down an otherwise fun game.

Posted February 24, 2014 by thebandit2006 in Xbox 360

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